Free Can Can’t Flashcards | Ability Flashcards

Download free can can’t flashcards for teaching about abilities in English. Below you will find both large and small flashcards for lessons about can/can’t. You’ll also find some fun printable board games that can also be used in lessons about ability.

Can Can’t Flashcards

Large Flashcards

ESL Flashcards - Can Can't

This PDF includes a set of 8 can/can’t flashcards. These are large flashcards and are great for teachers to hold up at the front of the class, or to display on the board.

Small Flashcards

ESL Small Flashcards - Can Can't

This PDF is a set of small can/can’t flashcards. These flashcards are small enough for students to hold so they are great for card games, memory games, bingo games, etc.

Can / Can’t Board Games

Board Game 1

ESL Board Game - Can Can't

This board game is best played in pairs and requires one dice. Students take turns in rolling the dice and moving their game piece. After landing on a square, students should make a sentence based on the image in that square. The aim of the game is to arrive at the center star to win a point. After winning a point, the student goes back to the start and begins again. The student with the most points at the end of the game is the winner. 

Board Game 2 – The Spinner Game

ESL Board Game - Can Can't

This Board Game is best played in pairs. Each pair of students needs one pencil and one paper clip. Place the clip in the middle and place the pencil in the middle of the clip. Then flick the paper clip to make it spin and make a sentence using the target language.

Board Game 3 – Race Around the World

ESL Board Game - Can Can't

No Need for Dice! In this board game students play rock, scissors, paper and ‘race around the world’. One student moves clockwise and one student moves anti-clockwise. Every time the student moves to a new square they should make a sentence using the target language.

Board Game 4 – Flick The Eraser

ESL Board Game Can Cant

This Board Game is best played in pairs. Each student needs one eraser (or something small and light they can flick).To play, a student should place his / her eraser at the bottom of the board game. Then the student should use his/her finger to flick the eraser. f it lands in one of the hexagons, then the student wins that area and colors it in. Next, the students should make a dialogue based on the image in that area, and then it’s the next student’s turn. At the end of the game, the student with the most areas colored in is the winner.


For ideas on how to use these can/can’t flashcards, check out this Can/Can’t Lesson plan for inspiration.